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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 1~6° |
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1. Asset(ÀÚ»ê) BrowserÀÌ ´Ü¿ø¿¡¼´Â Asset(ÀÚ»ê) Browser â¿¡ ÀÖ´Â ¿É¼ÇµéÀ» »ç¿ëÇÏ´Â °úÁ¤¿¡ ´ëÇØ ¼³¸íÇÕ´Ï´Ù. ÀÌ ´Ü¿øÀ» ¸¶Ä¡°í ³ª¸é Asset(ÀÚ»ê) Browser¿¡¼ ºä¸¦ º¯°æÇÏ°í, »õ ¾ÆÀÌÄÜÀ» ¸¸µå´Â ¹æ¹ýÀ» Àü¹ÝÀûÀ¸·Î ÀÌÇØÇÏ°Ô µË´Ï´Ù.2. Layout(¹èÄ¡)ÀÌ ´Ü¿ø¿¡¼´Â Motion Builder ¸Þ´º ¸ðÀ½¿¡¼ Layout(¹èÄ¡) ¸Þ´º¸¦ ÀÌ¿ëÇÏ¿© ¹Ì¸® Á¤ÀÇ... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 7° |
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7-1 ij¸¯ÅÍ ¸ðµ¨ ·Îµå ¹× ij¸¯ÅÍÈÀÌ Æ©Å丮¾ó¿¡¼´Â MotionBuilder·Î ij¸¯ÅÍ ¸ðµ¨À» °¡Á®¿Â ´ÙÀ½ ¾Ö´Ï¸ÞÀÌ¼Ç Á¦ÀÛ¿¡ »ç¿ëÇÒ ¼ö ÀÖµµ·Ï ÁغñÇÏ´Â ´Ü°è¿¡ ´ëÇØ ¼³¸íÇÕ´Ï´Ù.MotionBuilder·Î °¡Á®¿Â °¢ ij¸¯ÅÍ ¸ðµ¨À» Chracterizing ÇØ¾ß Control(Á¦¾î) Rig ¶Ç´Â Æ÷Á ¸¸µé°Å³ª ´Ù¸¥ ¾Ö´Ï¸ÞÀÌ¼Ç µµ±¸¸¦ »ç¿äÇÒ ¼ö ÀÖ½À´Ï´Ù. ij¸¯ÅÍ ¸ðµ¨À» Chracte... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 9-18& |
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9 Äõµå·ÎÆеå CharacterizingÀÌ ´Ü¿ø¿¡¼´Â Äõµå·ÎÆÐµå ¸ðµ¨À» CharacterizingÇÏ´Â °úÁ¤À» ¾È³»ÇÕ´Ï´Ù. mapping ÇÁ·Î¼¼½º¸¦ °£ÆíÈÇÏ°í MotionBuilderÀÇ °·ÂÇÑ ¾Ö´Ï¸ÞÀÌ¼Ç ±â´É¿¡ Á¢±ÙÇÏ·Á¸é MotionBuilder¿¡¼ »õ ¸ðµ¨ÀÇ ±¸Á¶¸¦ ÀνÄÇÒ ¼ö ÀÖµµ·Ï »õ·Î¿î °¢ ¸ðµ¨À» CharacterizeÇØ¾ß ÇÕ´Ï´Ù.10 ¹ÙÀÌÆÐµå ¼öµ¿ Á¤ÀÇ ¹× CharacterizingÀÌ ´Ü... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 19-28 |
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19 µ¥ÀÌÅÍ ÇÊÅ͸µÀÌ ´Ü¿ø¿¡¼´Â FCurves â¿¡¼ ±â·ÏµÈ µ¥ÀÌÅ͸¦ ÇÊÅ͸µÇÏ´Â °úÁ¤À» ¾È³»ÇÕ´Ï´Ù. MotionBuilder ÇÊÅÍ¿Í ÇÊÅ͸µ optionÀ» »ç¿ëÇÏ¿© ÀÚ½ÅÀÇ »ç¾ç¿¡ ¸Â°Ô µ¥ÀÌÅ͸¦ Á¤¸®ÇÏ°í Á¶ÀÛÇÒ ¼ö ÀÖ½À´Ï´Ù.20 ½Ã°¢Àû Å°ÇÁ·¹ÀÓÀ» »ç¿ëÇÏ¿© ¾Ö´Ï¸ÞÀ̼ÇÀÌ ´Ü¿ø¿¡¼´Â Transport Controls(À̵¿ ÄÁÆ®·Ñ) âÀÇ Action(µ¿ÀÛ) ŸÀÓ¶óÀο¡¼ ½Ã°¢Àû Å°ÇÁ·¹ÀÓÀ» »ç¿ë... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 29-38 |
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29 Cluster(Ŭ·¯½ºÅÍ) Shapes(¸ð¾ç) ¸¸µé±âÀÌ ´Ü¿ø¿¡¼´Â Cluster(Ŭ·¯½ºÅÍ) ±×·ì¿¡¼ Shapes(¸ð¾ç)¸¦ ¸¸µå´Â °úÁ¤À» ¾È³»ÇÕ´Ï´Ù.30 Cluster(Ŭ·¯½ºÅÍ) Shapes(¸ð¾ç) ¾Ö´Ï¸ÞÀ̼ÇÀÌ ´Ü¿ø¿¡¼´Â Cluster(Ŭ·¯½ºÅÍ) Shapes(¸ð¾ç)À» »ç¿ëÇÏ¿© ¸Ó¸® ¸ðµ¨À» ¾Ö´Ï¸ÞÀ̼ÇÇÏ´Â ¹æ¹ý¿¡ ´ëÇØ ¼³¸íÇÕ´Ï´Ù.31 Voice Device(À½¼º ÀåÄ¡)·Î ¾ó±¼ ¼³Á¤ÀÌ ... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 39-48 |
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39 Reflection ½¦ÀÌ´õÀÌ ´Ü¿ø¿¡¼´Â Reflection(¹Ý»ç) ½¦ÀÌ´õ¸¦ Àå¸é¿¡ Ãß°¡ÇÏ´Â °úÁ¤À» ¼³¸íÇÕ´Ï´Ù. Reflection(¹Ý»ç) ½¦ÀÌ´õ¸¦ Ãß°¡ÇÏ¿© ÀÏ¹Ý ¹Ý»ç¸¦ ¸ðµ¨¿¡ Àû¿ëÇϰųª, Àå¸éÀÇ Æò¸é ¹°Ã¼¿¡ Live Reflection(¶óÀÌºê ¹Ý»ç)¸¦ Àû¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù. 40 Bump Map ½¦ÀÌ´õÀÌ ´Ü¿ø¿¡¼´Â Bump Map(¹üÇÁ ¸Ê) ½¦ÀÌ´õ¸¦ Àå¸é¿¡ Ãß°¡ÇÏ¿© Àå¸éÀÇ Á¶¸í¿¡ ... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 49-58 |
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49 ±¤ÇÐ µ¥ÀÌÅÍ ¼öÁ¤ÀÌ ´Ü¿ø¿¡¼´Â Optical Data(±¤ÇÐ µ¥ÀÌÅÍ)¸¦ ¼öÁ¤ÇÏ´Â °úÁ¤À» ¼³¸íÇÕ´Ï´Ù.Correcting Optical Data(±¤ÇÐ µ¥ÀÌÅÍ ¼öÁ¤)Àº ±¤ÇÐ ÇÁ·Î¼¼½ºÀÇ ¼¼ ¹ø° ´Ü°èÀÔ´Ï´Ù. Markers(¸¶Ä¿)¸¦ Labeling(·¹À̺긵)ÇÏ°í Rigid Body(ºñź·ÂÀû ¹°Ã¼)¸¦ ¸¸µé¾î Optical Tool(±¤ÇÐ µµ±¸)¸¦ ¼Â¾÷ÇÑ ´ÙÀ½ Optical Data(±¤ÇÐ µ¥ÀÌÅÍ)¸¦ Acto... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 59-61 |
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59 Trigger Tree(Æ®¸®°Å Æ®¸®) ¼Â¾÷ÀÌ ´Ü¿ø¿¡¼´Â Á¤ÀÇµÈ Trigger(Æ®¸®°Å)¸¦ »ç¿ëÇÏ¿© °¢ Motion Clips(¸ð¼Ç Ŭ¸³)À» ½ÇÇàÇÒ ¼ö ÀÖµµ·Ï Animation Trigger(¾Ö´Ï¸ÞÀÌ¼Ç Æ®¸®°Å) â¿¡¼ ÀÏ·ÃÀÇ ¸ð¼Ç Ŭ¸³(¾Ö´Ï¸ÞÀÌ¼Ç »çÀÌŬ)À» ¼Â¾÷ÇÏ´Â ¹æ¹ýÀ» ¼³¸íÇÕ´Ï´Ù.60 Motion Clips(¸ð¼Ç Ŭ¸³) Trigger(Æ®¸®°Å) ¹× ±â·ÏÀÌ ´Ü¿ø¿¡¼´Â Animation Trigger(... |
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2D Painting Creatures From Folklore(5)_Troll |
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ÆÇŸÁö´Â µðÁöÅÐ ¾ÆÆ®ÀÇ Ä¿´Ù¶õ ºÐ¾ßÀÌ´Ù. ±×°ÍÀº Àü¼¼°èÀÇ ¼öõ¸¸ ¾ÆƼ½ºÆ®µé¿¡°Ô ¿µÇâÀ» ÁÖ°í ÀÖ°í Çʸ§°ú °ÔÀÓ »ç¾÷ ºÐ¾ßÀÇ Ä¿´Ù¶õ ÇÑ ºÎºÐÀÌ µÇ¾ú´Ù. ¿ì¸®°¡ ¸¹ÀÌ º¼ ¼ö ÀÖ´Â °ÍÀº µ¿È³ª ÀüÅë¹®È À帣¿¡ ±¹ÇѵǾî ÀÖ´Ù. À̹ø Æ©Å丮¾ó ½Ã¸®Áî¿¡¼ ¾ÆƼ½ºÆ®µéÀº ÀüÅë ¹Î¼Ó¿¡¼ âÀÇÀûÀÎ °ÍµéÀ» ¾î¶»°Ô ã¾Æ³»°í ÆÇŸÁöÀûÀΠij¸¯ÅÍÀÇ Á¤È®ÇÑ ¹¦»ç¿Í µ¶Ã¢ÀûÀÎ À̹ÌÁö¸¦ ... |
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2D Painting Creatures From Folklore(6)_Huli Jing |
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ÆÇŸÁö´Â µðÁöÅÐ ¾ÆÆ®ÀÇ Ä¿´Ù¶õ ºÐ¾ßÀÌ´Ù. ±×°ÍÀº Àü¼¼°èÀÇ ¼öõ¸¸ ¾ÆƼ½ºÆ®µé¿¡°Ô ¿µÇâÀ» ÁÖ°í ÀÖ°í Çʸ§°ú °ÔÀÓ »ç¾÷ ºÐ¾ßÀÇ Ä¿´Ù¶õ ÇÑ ºÎºÐÀÌ µÇ¾ú´Ù. ¿ì¸®°¡ ¸¹ÀÌ º¼ ¼ö ÀÖ´Â °ÍÀº µ¿È³ª ÀüÅë¹®È À帣¿¡ ±¹ÇѵǾî ÀÖ´Ù. À̹ø Æ©Å丮¾ó ½Ã¸®Áî¿¡¼ ¾ÆƼ½ºÆ®µéÀº ÀüÅë ¹Î¼Ó¿¡¼ âÀÇÀûÀÎ °ÍµéÀ» ¾î¶»°Ô ã¾Æ³»°í ÆÇŸÁöÀûÀΠij¸¯ÅÍÀÇ Á¤È®ÇÑ ¹¦»ç¿Í µ¶Ã¢ÀûÀÎ À̹ÌÁö¸¦ ... |
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DIGITAL BRUSH 24È£ 2009³â 06¿ùÈ£ |
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DIGITAL BRUSH 24È£ 2009³â 06¿ùÈ£ContentsBriefBrief Editorial017 ½ÇÆи¦ ²Þ²Ù´Â »ç¶÷À» À§ÇÑ 11°¡Áö ¹æ¹ý(?) 018 Column Áß¼Ò±â¾÷ÀÇ ¹ý·üÇØ°á»ç, 9988 ¹ý·üÁö¿ø´Ü 019 °æÀï·ÂÀ» Å𺸽ÃÅ°´Â ÁÖ¹ü, ´À¸° ÄÄÇ»ÅÍ 132 Note Á×À½ÀÌ ±×·¸°Ô ½±´Ù¸é 020 News 024 Products 130&n... |
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DIGITAL BRUSH 23È£ 2009³â 05¿ùÈ£ |
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DIGITAL BRUSH 23È£ 2009³â 05¿ùÈ£Brief017 Editorial ´Ù¸£°Ô »ý°¢Ç϶ó!018 Note ÀÎÅÍ³Ý ½Ç¸íÁ¦¿Í À¯Æ©ºê019 Column âÀÇÀûÀÎ Å©·Î½º¹Ìµð¾î°¡ ÇÊ¿äÇÑ ½Ã´ë024 News029 Review ¾¾°ÔÀÌÆ® ¿ÜÀåÇÏµå ¡®ÇÁ¸®¿¡ÀÌÀüÆ® Go¡¯ »õ·Î¿î ÆÐ¼Ç ¾ÆÀÌÄÜ, ȤÀº ¾×¼¼¼¸®(?... |
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3D Introduction to Rigging maya(3)Rig - Part 1 |
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ÀÌ Æ©Å丮¾óÀ» ÅëÇØ 3D ¾Ö´Ï¸ÞÀÌ¼Ç Ä³¸¯Å͵éÀÇ ¸®±ëÀ» ó¸®ÇÏ´Â ¹ýÀ» ¹è¿öº¸µµ·Ï ÇÏÀÚ. Ãʺ¸ÀÚ³ª À¯°æÇèÀÚ³ª ÇÒ °Í ¾øÀÌ ¸®±ë ½ºÅ³À» ÀÍÈ÷°í ¹ßÀü½ÃÅ°°íÀÚ ÇÏ´Â »ç¶÷µéÀ̶ó¸é ¸ðµÎ À¯ÀÍÇÏ°í ½ÇÀü¿¡¼ ¾µ ¼ö ÀÖ´Â ¾îµå¹ÙÀ̽º¸¦ ÀÌ Æ©Å丮¾óÀ» ÅëÇØ ¾òÀ» ¼ö ÀÖÀ» °ÍÀÌ´Ù. ½ºÅÜ ¹ÙÀÌ ½ºÅÜÀ¸·Î ÁøÇàµÇ´Â À̹ø Æ©Å丮¾óÀ» ÅëÇØ ¸®±ë¿¡ ´ëÇÑ Àü¹ÝÀûÀÎ Áö½ÄÀ» ½×°í, ½Ç¹«¿¡¼ ÈçÈ÷ ... |
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2D Painting Creatures From Folklore(1)_Goblin |
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ÆÇŸÁö´Â µðÁöÅÐ ¾ÆÆ®ÀÇ Ä¿´Ù¶õ ºÐ¾ßÀÌ´Ù. ±×°ÍÀº Àü¼¼°èÀÇ ¼öõ¸¸ ¾ÆƼ½ºÆ®µé¿¡°Ô ¿µÇâÀ» ÁÖ°í ÀÖ°í Çʸ§°ú °ÔÀÓ »ç¾÷ ºÐ¾ßÀÇ Ä¿´Ù¶õ ÇÑ ºÎºÐÀÌ µÇ¾ú´Ù. ¿ì¸®°¡ ¸¹ÀÌ º¼ ¼ö ÀÖ´Â °ÍÀº µ¿È³ª ÀüÅë¹®È À帣¿¡ ±¹ÇѵǾî ÀÖ´Ù. À̹ø Æ©Å丮¾ó ½Ã¸®Áî¿¡¼ ¾ÆƼ½ºÆ®µéÀº ÀüÅë ¹Î¼Ó¿¡¼ âÀÇÀûÀÎ °ÍµéÀ» ¾î¶»°Ô ã¾Æ³»°í ÆÇŸÁöÀûÀΠij¸¯ÅÍÀÇ Á¤È®ÇÑ ¹¦»ç¿Í µ¶Ã¢ÀûÀÎ À̹ÌÁö¸¦ ... |
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DIGITAL BRUSH 25È£ 2009³â 07¿ùÈ£ |
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DIGITAL BRUSH 25È£ 2009³â 07¿ùÈ£Brief 017 Editorial ¾ÆƼ½ºÆ®´Â ¾ÆƼ½ºÆ®ÀÏ »Ó, ¿ÀÇØÇÏÁö ¸»ÀÚ! 072 Column Çѱ¹ÀÇ ÄÜÅÙÃ÷ »ê¾÷Àº ¡®½É½¼ °¡Á·¡¯Ã³·³ µÇ¾î¾ß ÇÑ´Ù! 024 News 028 Products 096 Books *Brush Special 036 Horror ´ç½ÅÀ» ¶³°Ô ¸¸µç ¹«¼·°í µÎ·Á¿î ... |
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3D ZBrush Monster(2)_Sewer Dwelling-Swamp Monster |
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ZBrush´Â 3D ¼¼°è¿¡¼ Á¡Á¡ °·ÂÇØÁö°í ÀÖ´Ù. ÀÌÁ¦ ¸¹Àº ¾ÆƼ½ºÆ®µéÀÌ ZBrushÀÇ À¯¿¬¼º°ú ij¸¯ÅÍ Á¶ÇüÀ¸·ÎÀÇ Á÷°üÀûÀÎ Á¢±ÙÀ» ¼ö¿ëÇÏ°í ÀÖ´Â °ÍÀÌ´Ù. ZBrush ¸ó½ºÅÍ´Â ÀÎÅÍ³Ý »óÀÇ CG Æ÷·³µé°ú °¶·¯¸®µéÀ» ¼¼È÷ Á¡·ÉÇØ °¬´Ù. ÀÌ ¿©¼¸ °³ÀÇ ÆÄÆ®¿¡¼ ¿ì¸®´Â ZBrush ÇÁ·Î¸¦ ÃÊ´ëÇÏ¿© ¾î¶»°Ô ÀÛ¾÷À» ÇÏ´ÂÁö ¾Ë¾Æ º¼ °ÍÀÌ´Ù. °¢ ¾ÆƼ½ºÆ®´Â ½ÃÀÛÁ¡À¸·Î½á ƯÁ¤ Á¶... |
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3D Env.. Lighting(3)Artificial Light(3dsMax&Mental |
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À̹ø 5°³ ÆÄÆ®ÀÇ ½Ã¸®Áî´Â. ÇÏ·çÀÇ ´Ù¾çÇÑ ½Ã°£´ëµé¿¡¼ÀÇ ÀÚ¿¬ Á¶¸í°ú Àΰø ½Ç³» Á¶¸í µîÀ» ±¸ÇöÇÏ´Â ´Ù¾çÇÑ Á¶¸í¹æ¹ýµéÀ» ¼¼ÆÃÇÏ´Â ¹æ¹ýÀ» »ìÆ캸°Ô µÈ´Ù. °¢ éÅÍ´Â °°Àº º£À̽º ¾À(base scene)À» »ç¿ëÇÏ°Ô µÇ°í, ¿øÇÏ´Â Á¶¸í ȯ°æÀ» ÃÖ°í·Î ±¸ÇöÇÒ ¼ö ÀÖ´Â Á¶¸í°ú ·»´õ¸µ ¼Ö·ç¼ÇÀ» ã±â À§ÇØ ÇÑ ´Ü°è¾¿ ³ª¾Æ°¥ °ÍÀÌ´Ù.À̹ø °Á´ °´Ã¼¸¦ ´Ù·ç´Â ¿©·¯ ¹æ¹ý°ú ´õ... |
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DIGITAL BRUSH 28È£ 2009³â 10¿ùÈ£ |
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DIGITAL BRUSH 28È£ 2009³â 10¿ùÈ£ContentsBrief006 Editorial »ý»ýÇÏ°Ô ²Þ²Ù¸é ´Ù ÀÌ·ïÁø´Ù±¸?008 Column °³³ª ¼Ò³ª µðÀÚÀ̳Ê010 Note õ°í¸ðºñ(?)ÀÇ °èÀý¿¡ ±×¸° µðÀÚÀÎÀ» Á¶±ÞÈ÷ ¹Ù¶õ´Ù106 News112 Products114 Books116 Movie118 Competition120 &nbs... |
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DIGITAL BRUSH 26È£ 2009³â 08¿ùÈ£ |
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DIGITAL BRUSH 26È£ 2009³â 08¿ùÈ£ContentsBrief014 Editorial ´ç½ÅÀÇ ¸¶À½À» ±×°Í¿¡ ½ñ¾Æ ºÎ¾î¶ó016 Column À©µµ 7°ú ±ÃÇÕÀÌ Àß ¸Â´Â PC´Â?018 Note ¿Ö ¾²´Â°¡? Why write?108 News114 Products116 Books118 Movie120 Competition122 &n... |
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3D ZBrush Monster(1)_Mountain Monster |
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ZBrush´Â 3D ¼¼°è¿¡¼ Á¡Á¡ °·ÂÇØÁö°í ÀÖ´Ù. ÀÌÁ¦ ¸¹Àº ¾ÆƼ½ºÆ®µéÀÌ ZBrushÀÇ À¯¿¬¼º°ú ij¸¯ÅÍ Á¶ÇüÀ¸·ÎÀÇ Á÷°üÀûÀÎ Á¢±ÙÀ» ¼ö¿ëÇÏ°í ÀÖ´Â °ÍÀÌ´Ù. ZBrush ¸ó½ºÅÍ´Â ÀÎÅÍ³Ý »óÀÇ CG Æ÷·³µé°ú °¶·¯¸®µéÀ» ¼¼È÷ Á¡·ÉÇØ °¬´Ù. ÀÌ ¿©¼¸ °³ÀÇ ÆÄÆ®¿¡¼ ¿ì¸®´Â ZBrush ÇÁ·Î¸¦ ÃÊ´ëÇÏ¿© ¾î¶»°Ô ÀÛ¾÷À» ÇÏ´ÂÁö ¾Ë¾Æ º¼ °ÍÀÌ´Ù. °¢ ¾ÆƼ½ºÆ®´Â ½ÃÀÛÁ¡À¸·Î½á ƯÁ¤ Á¶... |
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