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DIGITAL BRUSH 43È£ 2011³â 01¿ùÈ£ |
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DIGITAL BRUSH 43È£ 2011³â 01¿ùÈ£ ContentsBrief048 CGLand Gallery004 4ÀÏ°£ÀÇ ¾Æ½Ã¾Æ ¾ÆÆ®Å×Å©³î·ÎÁö ÃàÁ¦ ¼º°øÀû Æó¸·013 2010 ¹®ÈÄÜÅÙÃ÷ ÇØ¿Ü°ÅÀåÃÊû±³À° °ø°³°ÁÂSpecial Interview015 Ignacio Bazan Lazcano & Adrian Smith2D Artist028 Concept Art for ... |
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DIGITAL BRUSH 42È£ 2010³â 12¿ùÈ£ |
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DIGITAL BRUSH 42È£ 2010³â 12¿ùÈ£ ContentsBrief052 CGLand GallerySpecial Interview004 Dragos Jieanu2D Artist014 Sketch Book : Vince Chui027 Futuristic Marines Part 1: Evolved Furture Marine032 Futuristic C... |
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DIGITAL BRUSH 41È£ 2010³â 11¿ùÈ£ |
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DIGITAL BRUSH 41È£ 2010³â 11¿ùÈ£ ContentsBrief 095 CGLand GallerySpecial Interview 008 Yigit Koroglu2D Artist 025 Custom Brushes For Sci-Fi Chapter 1: Asteroid Belt, Stars, Star Field,... |
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DIGITAL BRUSH 40È£ 2010³â 10¿ùÈ£ |
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DIGITAL BRUSH 40È£ 2010³â 10¿ùÈ£ ContentsBrief070 CGLand GallerySpecial Interview004 Olivier Vernay-Kim2D Artist012 Painting Futuristic Cities Chapter 4: Bazaar/indoor market place018 Concept Art for Games Chap... |
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DIGITAL BRUSH 39È£ 2010³â 09¿ùÈ£ |
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DIGITAL BRUSH 39È£ 2010³â 09¿ùÈ£ ContentsSpecial Interview004 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ® Maarten Verhoeven & Kerem Beyit2D Artist032 Painting Futuristic Cities Chapter 3: Slum City040 Concept art for Games Chapter 1: Envi... |
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DIGITAL BRUSH 38È£ 2010³â 08¿ùÈ£ |
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DIGITAL BRUSH 38È£ 2010³â 08¿ùÈ£ ContentsBrief094 CGLand GallerySpecial Interview004 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ® Abraham Valdezl & Robh Ruppel2D Artist020 Sketchbook of Jon McCoy030 Painting Steampunk Environments Ch... |
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DIGITAL BRUSH 37È£ 2010³â 07¿ùÈ£ |
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DIGITAL BRUSH 37È£ 2010³â 07¿ùÈ£ContentsBrief094 CGLand GallerySpecial Interview004 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ® Ilya Nedyal & Yang Xueguo2D Artist026 Sketchbook of Jama Jurabaev034 The Confrontation making of042 &nbs... |
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DIGITAL BRUSH 34È£ 2010³â 04¿ùÈ£ |
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DIGITAL BRUSH 34È£ 2010³â 04¿ùÈ£ContentsBrief006 Column ¼¼ °¡Áö ¸Þ°¡Æ®·»µå·Î »ìÆ캻 ¡®2010³â Çѱ¹ ¸¸È¡¯112 Books114 Movie116 CGLand Gallery118 i.M.a.g.e Digest120 WeCon*Special Interview007 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ®&... |
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DIGITAL BRUSH 33È£ 2010³â 03¿ùÈ£ |
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DIGITAL BRUSH 33È£ 2010³â 03¿ùÈ£ContentsBrief006 Column 3D, Step by Step034 WeCon110 Books112 Movie114 Competition115 Exhibition116 i.M.a.g.e. Digest118 CGLand Gallery*Brush Special007 &... |
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DIGITAL BRUSH 32È£ 2010³â 02¿ùÈ£ |
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DIGITAL BRUSH 32È£ 2010³â 02¿ùÈ£ContentsBrief006 Editorial 2010³â, ÄÜÅÙÃ÷½ÃÀå¿¡ »õ·Î¿î ¹Ù¶÷ÀÌ ºÐ´Ù!008 Column »õ·Î¿î Ȳ±Ý±¤À» ã±â À§ÇÑ ¡®½ºÅ丮ÅÚ¸µ¡¯117 WeCon118 i.M.a.g.e. Digest120 Products122 Books124 Movie126 Competition1... |
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DIGITAL BRUSH 31È£ 2010³â 01¿ùÈ£ |
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DIGITAL BRUSH 31È£ 2010³â 01¿ùÈ£ContentsBrief006 Editorial °¡Áö ¾ÊÀº ±æ008 Column ¹®È»ê¾÷ ¹ßÀüÀ» À§ÇÑ ²÷ÀÓ¾ø´Â ÀüÁø010 Note °ÔÀÓ½ÃÀå, ÀÌ´ë·Î ±¦ÂúÀº°¡?074 Gallery104 i.M.a.g.e. Digest106 WeCon108 News112 Products114 Bo... |
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DIGITAL BRUSH 30È£ 2009³â 12¿ùÈ£ |
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DIGITAL BRUSH 30È£ 2009³â 12¿ùÈ£ContentsBrief006 Editorial µðÀÚÀο¡ ´ëÇÑ Á¤ÀÇ 39°¡Áö + 1008 Column µðÁöÅÐ º¹¿øÀÇ ´Ü»ó010 Note ¿µ¿øÈ÷ ³²À» °ÍÀº ¹«¾ùÀΰ¡?101 WeCon102 i.M.a.g.e. Digest104 News110 Products112 Books114 ... |
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3D Env... Lighting(2)Broad Daylight(3dsMax+V-Ray) |
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3D Env... Lighting(2)Broad Daylight(Maya+Mental) |
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À̹ø 5°³ ÆÄÆ®ÀÇ ½Ã¸®Áî´Â. ÇÏ·çÀÇ ´Ù¾çÇÑ ½Ã°£´ëµé¿¡¼ÀÇ ÀÚ¿¬ Á¶¸í°ú Àΰø ½Ç³» Á¶¸í µîÀ» ±¸ÇöÇÏ´Â ´Ù¾çÇÑ Á¶¸í¹æ¹ýµéÀ» ¼¼ÆÃÇÏ´Â ¹æ¹ýÀ» »ìÆ캸°Ô µÈ´Ù. °¢ éÅÍ´Â °°Àº º£À̽º ¾À(base scene)À» »ç¿ëÇÏ°Ô µÇ°í, ¿øÇÏ´Â Á¶¸í ȯ°æÀ» ÃÖ°í·Î ±¸ÇöÇÒ ¼ö ÀÖ´Â Á¶¸í°ú ·»´õ¸µ ¼Ö·ç¼ÇÀ» ã±â À§ÇØ ÇÑ ´Ü°è¾¿ ³ª¾Æ°¥ °ÍÀÌ´Ù.À̹ø °Á´ °´Ã¼¸¦ ´Ù·ç´Â ¿©·¯ ¹æ¹ý°ú ´õ... |
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3D Env.. Lighting(3)Artificial Light(3dsMax+V-Ray) |
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À̹ø 5°³ ÆÄÆ®ÀÇ ½Ã¸®Áî´Â. ÇÏ·çÀÇ ´Ù¾çÇÑ ½Ã°£´ëµé¿¡¼ÀÇ ÀÚ¿¬ Á¶¸í°ú Àΰø ½Ç³» Á¶¸í µîÀ» ±¸ÇöÇÏ´Â ´Ù¾çÇÑ Á¶¸í¹æ¹ýµéÀ» ¼¼ÆÃÇÏ´Â ¹æ¹ýÀ» »ìÆ캸°Ô µÈ´Ù. °¢ éÅÍ´Â °°Àº º£À̽º ¾À(base scene)À» »ç¿ëÇÏ°Ô µÇ°í, ¿øÇÏ´Â Á¶¸í ȯ°æÀ» ÃÖ°í·Î ±¸ÇöÇÒ ¼ö ÀÖ´Â Á¶¸í°ú ·»´õ¸µ ¼Ö·ç¼ÇÀ» ã±â À§ÇØ ÇÑ ´Ü°è¾¿ ³ª¾Æ°¥ °ÍÀÌ´Ù.À̹ø °Á´ °´Ã¼¸¦ ´Ù·ç´Â ¿©·¯ ¹æ¹ý°ú ´õ... |
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3D Env... Lighting(3)Artificial Light(Maya+Mental) |
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À̹ø 5°³ ÆÄÆ®ÀÇ ½Ã¸®Áî´Â. ÇÏ·çÀÇ ´Ù¾çÇÑ ½Ã°£´ëµé¿¡¼ÀÇ ÀÚ¿¬ Á¶¸í°ú Àΰø ½Ç³» Á¶¸í µîÀ» ±¸ÇöÇÏ´Â ´Ù¾çÇÑ Á¶¸í¹æ¹ýµéÀ» ¼¼ÆÃÇÏ´Â ¹æ¹ýÀ» »ìÆ캸°Ô µÈ´Ù. °¢ éÅÍ´Â °°Àº º£À̽º ¾À(base scene)À» »ç¿ëÇÏ°Ô µÇ°í, ¿øÇÏ´Â Á¶¸í ȯ°æÀ» ÃÖ°í·Î ±¸ÇöÇÒ ¼ö ÀÖ´Â Á¶¸í°ú ·»´õ¸µ ¼Ö·ç¼ÇÀ» ã±â À§ÇØ ÇÑ ´Ü°è¾¿ ³ª¾Æ°¥ °ÍÀÌ´Ù.À̹ø °Á´ °´Ã¼¸¦ ´Ù·ç´Â ¿©·¯ ¹æ¹ý°ú ´õ... |
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3D Introduction to Rigging maya(1)Planning your |
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ÀÌ Æ©Å丮¾óÀ» ÅëÇØ 3D ¾Ö´Ï¸ÞÀÌ¼Ç Ä³¸¯Å͵éÀÇ ¸®±ëÀ» ó¸®ÇÏ´Â ¹ýÀ» ¹è¿öº¸µµ·Ï ÇÏÀÚ. Ãʺ¸ÀÚ³ª À¯°æÇèÀÚ³ª ÇÒ °Í ¾øÀÌ ¸®±ë ½ºÅ³À» ÀÍÈ÷°í ¹ßÀü½ÃÅ°°íÀÚ ÇÏ´Â »ç¶÷µéÀ̶ó¸é ¸ðµÎ À¯ÀÍÇÏ°í ½ÇÀü¿¡¼ ¾µ ¼ö ÀÖ´Â ¾îµå¹ÙÀ̽º¸¦ ÀÌ Æ©Å丮¾óÀ» ÅëÇØ ¾òÀ» ¼ö ÀÖÀ» °ÍÀÌ´Ù. ½ºÅÜ ¹ÙÀÌ ½ºÅÜÀ¸·Î ÁøÇàµÇ´Â À̹ø Æ©Å丮¾óÀ» ÅëÇØ ¸®±ë¿¡ ´ëÇÑ Àü¹ÝÀûÀÎ Áö½ÄÀ» ½×°í, ½Ç¹«¿¡¼ ÈçÈ÷ ... |
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3D Introduction to Rigging maya(2)Knowing Your |
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ÀÌ Æ©Å丮¾óÀ» ÅëÇØ 3D ¾Ö´Ï¸ÞÀÌ¼Ç Ä³¸¯Å͵éÀÇ ¸®±ëÀ» ó¸®ÇÏ´Â ¹ýÀ» ¹è¿öº¸µµ·Ï ÇÏÀÚ. Ãʺ¸ÀÚ³ª À¯°æÇèÀÚ³ª ÇÒ °Í ¾øÀÌ ¸®±ë ½ºÅ³À» ÀÍÈ÷°í ¹ßÀü½ÃÅ°°íÀÚ ÇÏ´Â »ç¶÷µéÀ̶ó¸é ¸ðµÎ À¯ÀÍÇÏ°í ½ÇÀü¿¡¼ ¾µ ¼ö ÀÖ´Â ¾îµå¹ÙÀ̽º¸¦ ÀÌ Æ©Å丮¾óÀ» ÅëÇØ ¾òÀ» ¼ö ÀÖÀ» °ÍÀÌ´Ù. ½ºÅÜ ¹ÙÀÌ ½ºÅÜÀ¸·Î ÁøÇàµÇ´Â À̹ø Æ©Å丮¾óÀ» ÅëÇØ ¸®±ë¿¡ ´ëÇÑ Àü¹ÝÀûÀÎ Áö½ÄÀ» ½×°í, ½Ç¹«¿¡¼ ÈçÈ÷ ... |
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3D Cartoon Animals(1)_Mosquito |
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Ä«Å÷ ¾Ö´Ï¸ÖÀ» ¸¸µå´Â °ÍÀº 3D Áø·Î¸¦ ²Þ²Ù´Â »ç¶÷µé¿¡°Ô ÁÁÀº ½ÃÀÛÁ¡ÀÌ µË´Ï´Ù. Ä«Å÷ ¾Ö´Ï¸ÖÀº »ç½Ç¼ºÀÌ Áß¿äÇÑ °ÍÀÌ ¾Æ´Ï±â ¶§¹®¿¡ ¸ðµ¨¸µÇϱⰡ °£´ÜÇÑ ÇüÅ·Π¸¸µé¾îÁý´Ï´Ù. µû¶ó¼ Á¦ÀÛ °úÁ¤ Àüü¸¦ ÅëƲ¾î ´Ù¾çÇÑ Ç¥ÇöÀ» °Þ¾î º¼ ¼ö ÀÖ´Â ±âȸ°¡ ÁÖ¾îÁý´Ï´Ù. ÀÌ ½Ã¸®Áî¿¡¼ ¾ÆƼ½ºÆ®µéÀÌ ÀÌ·¯ÇÑ ÀÛ¾÷À» ¾î¶»°Ô Á¢±ÙÇÒ Áö ¾Ë·ÁÁÝ´Ï´Ù. ¿ì¼± ¾î¶»°Ô ¾ÆÀ̵ð¾î¸¦ ¸¸µé ... |
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3D Cartoon Animals(2)_Emu |
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Ä«Å÷ ¾Ö´Ï¸ÖÀ» ¸¸µå´Â °ÍÀº 3D Áø·Î¸¦ ²Þ²Ù´Â »ç¶÷µé¿¡°Ô ÁÁÀº ½ÃÀÛÁ¡ÀÌ µË´Ï´Ù. Ä«Å÷ ¾Ö´Ï¸ÖÀº »ç½Ç¼ºÀÌ Áß¿äÇÑ °ÍÀÌ ¾Æ´Ï±â ¶§¹®¿¡ ¸ðµ¨¸µÇϱⰡ °£´ÜÇÑ ÇüÅ·Π¸¸µé¾îÁý´Ï´Ù. µû¶ó¼ Á¦ÀÛ °úÁ¤ Àüü¸¦ ÅëƲ¾î ´Ù¾çÇÑ Ç¥ÇöÀ» °Þ¾î º¼ ¼ö ÀÖ´Â ±âȸ°¡ ÁÖ¾îÁý´Ï´Ù. ÀÌ ½Ã¸®Áî¿¡¼ ¾ÆƼ½ºÆ®µéÀÌ ÀÌ·¯ÇÑ ÀÛ¾÷À» ¾î¶»°Ô Á¢±ÙÇÒ Áö ¾Ë·ÁÁÝ´Ï´Ù. ¿ì¼± ¾î¶»°Ô ¾ÆÀ̵ð¾î¸¦ ¸¸µé ... |
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