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 Contents World
  Film & VFX
006  µðÁöÅоÆÀ̵ð¾î 
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 ³ë¸£¸Áµð ÀüÅõÀÇ °Å´ëÇÑ ½ºÄÉÀÏÀ» ´ã¾Æ³»´Ù
  Animation
013 <µÅÁöÀÇ ¿Õ>, 
 ¿ì¸®»çȸÀÇ °è±Þ±¸Á¶ÀÇ ¾îµÎ¿î ¸éÀ» Åë·ÄÇÏ°Ô ²¿Áý´Ù
  Game
020  KGC2011
 °ÔÀÓµµ½Ã ´ë±¸¿¡¼­ ¿­¸° °ÔÀÓ°³¹ßÀÚµéÀÇ ÃàÁ¦ - KGC 2011
030 G-Star 2011
 Connect with GAME, ±Û·Î¹ú °ÔÀÓ¼î·Î ÁøÈ­!
  CG&TECH
036 NVIDIA MAXIMUS
 ·»´õ¸µÀº Äõµå·Î·Î, ¿¬»êÀº Å×½½¶ó·Î,
 ºü¸¥ ¼Óµµ ¹× ¼º´É µ¿½Ã¸¸Á·!
  CG&TECH Software
040 Glare Technology,
 »õ·Î¿î Indigo 3.0°ú Indigo RT Á¦Ç° ¼±º¸¿©
  Special issue
042 CJÆÄ¿öij½ºÆ® µðÁöÅÐÄÜÅÙÃ÷ R&D¼¾ÅÍ ±¸Ãà
 ÇÒ¸®¿ìµå·ÎÀÇ ÁøÃâÀ» ÅëÇØ ±¹³» CG½ÃÀåÀÇ º¯È­¸¦ À̲ø¾î ³¾ ÅÍ
 
 Special Interview
046 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ®
 Jeremy Love & Victor Hugo
 2D Tutorial
066 Painting Tribal Warriors Chapter 3: Native American
 3D Tutorial
071 Modeling Features of the human anatomy Chapter 5: Feet
074 Cartoon Animals Chapter 4: Squid
082 Futuristic Vehicles Chapter 1: Amphibious Vehicle
090 Vue Environment Creation Chapter 3: The Cave

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