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004 2011³âµµ ±¹³» 3D ÄÜÅÙÃ÷ ½ÃÀå ÀçÁ¶¸í 2ºÎ
 Contents World
  Film & VFX
020  <¸®¾ó½ºÆ¿>, »õ·Î¿î ·Îº¿ ÆÄÀÌÅ͵éÀÇ ´ë°á°ú »õ·Î¿öÁø Á¦À۽ýºÅÛ
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025  Unreal Engine, °ÔÀÓÀÇ Ä÷¸®Æ¼¿Í µ¶Ã¢¼º¿¡¸¸ ÁýÁßÀ» ½ñ´Â´Ù!
 Animation
031 Interview | À强 °¨µ¶ 2011 ¿¡¹Ì»óÀ» Èû²¯ ¿òÄÑÁã´Ù! 
 CG&TECH Software
036 Corel Painter 12, ´õ¿í »õ·Î¿öÁø ±â¼ú°ú âÀÛÀÇ ÀÚÀ¯¸¦ Á¦°ø
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038 DICON 2011 | Scott Ross
 ½º¸¶Æ® ½Ã´ëÀÇ VFX ¹× ¿µ»ó ÄÜÅÙÃ÷ »ê¾÷ÀÇ ¹Ì·¡!
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044 Intel & VICE -
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048 ¹®È­ÄÜÅÙÃ÷ ¹Ú¶÷ȸ ACE Fair 2011
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050 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ®2
 Mikael Genachte &  Maciej Kuciara
 2D Tutorial 3
068 Painting Tribal Warriors Chapter 2: Maori
076 Matte Painting Chapter 2: Adding the Sky
080 Making of Hayley
 3D Tutorial
085 Low Poly Charcters Chapter 3: Texturing
092 Modeling Features of the human anatomy Chapter 3: Hair
097 Cartoon Animals Chapter 2: Emu
102 Vue Environment Creation Chapter 1: The Bay

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