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004 2011³âµµ ±¹³» 3D ÄÜÅÙÃ÷ ½ÃÀå ÀçÁ¶¸í 1ºÎ
Contents World
        Film & VFX
020  µðÁöÅоÆÀ̵ð¾î <ÃÖÁ¾º´±â È°>
        ³¯Ã¢³¯Ã¢  È° ¾×¼ÇÀÇ Áø¼ö¸¦ ¼±º¸ÀÌ´Ù!
        Game
028  Unity Engine
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        Animation
033 Interview | ÀÌÁ¤ÀÎ °¨µ¶
 ±¹³»ÃÖÃÊÀÇ ±ØÀå¿ë 3D ÀÔü ¾Ö´Ï¸ÞÀ̼Ç, <È«±æµ¿ 2084>
        Special Issue
038 NVIDIA SIGGRAPH Review
 QUADRO ¼Ö·ç¼ÇÀ» ÅëÇÑ ÃÖ½ÅÀÇ NVIDIA GPU ±â¼ú Àû¿ë»ç·Ê ¹ßÇ¥
        Special Event
042 Indie-AniFest 2011
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        Special Interview
047 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ® Sam Yang
2D Tutorial
054 Art Fundamentals Article Chapter 5: Perspective and Depth
065 Painting Tribal Warriors Chapter 1: Aztec
070 Photoreal Fantasy Chapter 6: Loch Ness Monster
078 Matte Painting Chapter 1: Concept
3D Tutorial
082 ZBrush Monster Chapter 6: Jungle Monster
092 Low Poly Charcters Chapter 2: Mapping
096 Unreal Games Engine Tutorial Chapter 8: Lighting and Post Effects - B
101 Modeling Features of the human anatomy Chapter 2: Eyes
106 Cartoon Animals Chapter 1: Mosquito

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