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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 1~6° |
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1. Asset(ÀÚ»ê) BrowserÀÌ ´Ü¿ø¿¡¼´Â Asset(ÀÚ»ê) Browser â¿¡ ÀÖ´Â ¿É¼ÇµéÀ» »ç¿ëÇÏ´Â °úÁ¤¿¡ ´ëÇØ ¼³¸íÇÕ´Ï´Ù. ÀÌ ´Ü¿øÀ» ¸¶Ä¡°í ³ª¸é Asset(ÀÚ»ê) Browser¿¡¼ ºä¸¦ º¯°æÇÏ°í, »õ ¾ÆÀÌÄÜÀ» ¸¸µå´Â ¹æ¹ýÀ» Àü¹ÝÀûÀ¸·Î ÀÌÇØÇÏ°Ô µË´Ï´Ù.2. Layout(¹èÄ¡)ÀÌ ´Ü¿ø¿¡¼´Â Motion Builder ¸Þ´º ¸ðÀ½¿¡¼ Layout(¹èÄ¡) ¸Þ´º¸¦ ÀÌ¿ëÇÏ¿© ¹Ì¸® Á¤ÀÇ... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 7° |
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7-1 ij¸¯ÅÍ ¸ðµ¨ ·Îµå ¹× ij¸¯ÅÍÈÀÌ Æ©Å丮¾ó¿¡¼´Â MotionBuilder·Î ij¸¯ÅÍ ¸ðµ¨À» °¡Á®¿Â ´ÙÀ½ ¾Ö´Ï¸ÞÀÌ¼Ç Á¦ÀÛ¿¡ »ç¿ëÇÒ ¼ö ÀÖµµ·Ï ÁغñÇÏ´Â ´Ü°è¿¡ ´ëÇØ ¼³¸íÇÕ´Ï´Ù.MotionBuilder·Î °¡Á®¿Â °¢ ij¸¯ÅÍ ¸ðµ¨À» Chracterizing ÇØ¾ß Control(Á¦¾î) Rig ¶Ç´Â Æ÷Á ¸¸µé°Å³ª ´Ù¸¥ ¾Ö´Ï¸ÞÀÌ¼Ç µµ±¸¸¦ »ç¿äÇÒ ¼ö ÀÖ½À´Ï´Ù. ij¸¯ÅÍ ¸ðµ¨À» Chracte... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 9-18& |
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9 Äõµå·ÎÆеå CharacterizingÀÌ ´Ü¿ø¿¡¼´Â Äõµå·ÎÆÐµå ¸ðµ¨À» CharacterizingÇÏ´Â °úÁ¤À» ¾È³»ÇÕ´Ï´Ù. mapping ÇÁ·Î¼¼½º¸¦ °£ÆíÈÇÏ°í MotionBuilderÀÇ °·ÂÇÑ ¾Ö´Ï¸ÞÀÌ¼Ç ±â´É¿¡ Á¢±ÙÇÏ·Á¸é MotionBuilder¿¡¼ »õ ¸ðµ¨ÀÇ ±¸Á¶¸¦ ÀνÄÇÒ ¼ö ÀÖµµ·Ï »õ·Î¿î °¢ ¸ðµ¨À» CharacterizeÇØ¾ß ÇÕ´Ï´Ù.10 ¹ÙÀÌÆÐµå ¼öµ¿ Á¤ÀÇ ¹× CharacterizingÀÌ ´Ü... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 19-28 |
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19 µ¥ÀÌÅÍ ÇÊÅ͸µÀÌ ´Ü¿ø¿¡¼´Â FCurves â¿¡¼ ±â·ÏµÈ µ¥ÀÌÅ͸¦ ÇÊÅ͸µÇÏ´Â °úÁ¤À» ¾È³»ÇÕ´Ï´Ù. MotionBuilder ÇÊÅÍ¿Í ÇÊÅ͸µ optionÀ» »ç¿ëÇÏ¿© ÀÚ½ÅÀÇ »ç¾ç¿¡ ¸Â°Ô µ¥ÀÌÅ͸¦ Á¤¸®ÇÏ°í Á¶ÀÛÇÒ ¼ö ÀÖ½À´Ï´Ù.20 ½Ã°¢Àû Å°ÇÁ·¹ÀÓÀ» »ç¿ëÇÏ¿© ¾Ö´Ï¸ÞÀ̼ÇÀÌ ´Ü¿ø¿¡¼´Â Transport Controls(À̵¿ ÄÁÆ®·Ñ) âÀÇ Action(µ¿ÀÛ) ŸÀÓ¶óÀο¡¼ ½Ã°¢Àû Å°ÇÁ·¹ÀÓÀ» »ç¿ë... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 29-38 |
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29 Cluster(Ŭ·¯½ºÅÍ) Shapes(¸ð¾ç) ¸¸µé±âÀÌ ´Ü¿ø¿¡¼´Â Cluster(Ŭ·¯½ºÅÍ) ±×·ì¿¡¼ Shapes(¸ð¾ç)¸¦ ¸¸µå´Â °úÁ¤À» ¾È³»ÇÕ´Ï´Ù.30 Cluster(Ŭ·¯½ºÅÍ) Shapes(¸ð¾ç) ¾Ö´Ï¸ÞÀ̼ÇÀÌ ´Ü¿ø¿¡¼´Â Cluster(Ŭ·¯½ºÅÍ) Shapes(¸ð¾ç)À» »ç¿ëÇÏ¿© ¸Ó¸® ¸ðµ¨À» ¾Ö´Ï¸ÞÀ̼ÇÇÏ´Â ¹æ¹ý¿¡ ´ëÇØ ¼³¸íÇÕ´Ï´Ù.31 Voice Device(À½¼º ÀåÄ¡)·Î ¾ó±¼ ¼³Á¤ÀÌ ... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 39-48 |
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39 Reflection ½¦ÀÌ´õÀÌ ´Ü¿ø¿¡¼´Â Reflection(¹Ý»ç) ½¦ÀÌ´õ¸¦ Àå¸é¿¡ Ãß°¡ÇÏ´Â °úÁ¤À» ¼³¸íÇÕ´Ï´Ù. Reflection(¹Ý»ç) ½¦ÀÌ´õ¸¦ Ãß°¡ÇÏ¿© ÀÏ¹Ý ¹Ý»ç¸¦ ¸ðµ¨¿¡ Àû¿ëÇϰųª, Àå¸éÀÇ Æò¸é ¹°Ã¼¿¡ Live Reflection(¶óÀÌºê ¹Ý»ç)¸¦ Àû¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù. 40 Bump Map ½¦ÀÌ´õÀÌ ´Ü¿ø¿¡¼´Â Bump Map(¹üÇÁ ¸Ê) ½¦ÀÌ´õ¸¦ Àå¸é¿¡ Ãß°¡ÇÏ¿© Àå¸éÀÇ Á¶¸í¿¡ ... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 49-58 |
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49 ±¤ÇÐ µ¥ÀÌÅÍ ¼öÁ¤ÀÌ ´Ü¿ø¿¡¼´Â Optical Data(±¤ÇÐ µ¥ÀÌÅÍ)¸¦ ¼öÁ¤ÇÏ´Â °úÁ¤À» ¼³¸íÇÕ´Ï´Ù.Correcting Optical Data(±¤ÇÐ µ¥ÀÌÅÍ ¼öÁ¤)Àº ±¤ÇÐ ÇÁ·Î¼¼½ºÀÇ ¼¼ ¹ø° ´Ü°èÀÔ´Ï´Ù. Markers(¸¶Ä¿)¸¦ Labeling(·¹À̺긵)ÇÏ°í Rigid Body(ºñź·ÂÀû ¹°Ã¼)¸¦ ¸¸µé¾î Optical Tool(±¤ÇÐ µµ±¸)¸¦ ¼Â¾÷ÇÑ ´ÙÀ½ Optical Data(±¤ÇÐ µ¥ÀÌÅÍ)¸¦ Acto... |
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Autodesk MotionBuilder 6 Æ©Å丮¾ó ÃÑ 61° Áß 59-61 |
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59 Trigger Tree(Æ®¸®°Å Æ®¸®) ¼Â¾÷ÀÌ ´Ü¿ø¿¡¼´Â Á¤ÀÇµÈ Trigger(Æ®¸®°Å)¸¦ »ç¿ëÇÏ¿© °¢ Motion Clips(¸ð¼Ç Ŭ¸³)À» ½ÇÇàÇÒ ¼ö ÀÖµµ·Ï Animation Trigger(¾Ö´Ï¸ÞÀÌ¼Ç Æ®¸®°Å) â¿¡¼ ÀÏ·ÃÀÇ ¸ð¼Ç Ŭ¸³(¾Ö´Ï¸ÞÀÌ¼Ç »çÀÌŬ)À» ¼Â¾÷ÇÏ´Â ¹æ¹ýÀ» ¼³¸íÇÕ´Ï´Ù.60 Motion Clips(¸ð¼Ç Ŭ¸³) Trigger(Æ®¸®°Å) ¹× ±â·ÏÀÌ ´Ü¿ø¿¡¼´Â Animation Trigger(... |
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DIGITAL BRUSH 57È£ 2012³â 03¿ùÈ£ |
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DIGITAL BRUSH 57È£ 2012³â 03¿ùÈ£ Contents World Film & VFX | Production004 Ç༺ÀÇ ¿î¸íÀÌ °É¸° °Å´ë ÀüÀïÀº ½ÃÀ۵ǰí <Á¸ Ä«ÅÍ: ¹Ù¼ûÀüÀïÀÇ ¼¸·> Film & VFX 008 ¼¿µ»ï, FX & Èĵð´Ï ¾ÆƼ½ºÆ®¸¦ ¸¸³ª´Ù! ÄÁÆ®·Ñ Èûµç ... |
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DIGITAL BRUSH 58È£ 2012³â 04¿ùÈ£ |
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DIGITAL BRUSH 58È£ 2012³â 04¿ùÈ£ Contents World Film & VFX 004 2012³â º½ ÇÒ¸®¿ìµå ¾×¼Ç ºí·Ï¹ö½ºÅÍ ±â´ëÀÛ 4Æí ½ÅÈ¿Í ¿µ¿õµéÀ» ¹è°æÀ¸·Î ÇÑ ³×¹ö¿£µù ½ºÅ丮 008 Part1 <ŸÀÌŸ´Ð> 3D ¸ðµÎÀÇ »ó»ó·Â ¼Ó¿¡¼ ³²°ÜÁø Àü¼³ÀÌ »õ·Î¿î 3D ¿ª»ç·Î Àçź»ý!0... |
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